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NimbRo ROS Soccer Package
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This namespace defines everything that is required for the Behaviour Control Framework. More...
Classes | |
class | Behaviour |
Implements a single behaviour. More... | |
class | ActuatorManager |
Implements a manager of a particular group of actuators. More... | |
class | ActuatorBase |
Implements a single actuator. More... | |
class | Actuator |
Implements a single actuator of a given data type. More... | |
class | Sensor |
Implements a single sensor of a given data type. More... | |
class | BehaviourLayer |
Implements a single behaviour layer. More... | |
class | BehaviourManager |
Implements a single behaviour manager. More... | |
class | SensorManager |
Implements a manager of a particular group of sensors. More... | |
class | SensorBase |
Implements a single sensor. More... | |
Typedefs | |
Sensor Typedefs | |
More synonyms have been included than you will normally ever need. Additional commonly-used typedefs (that have extra dependencies) can be added in the user's code. For example: typedef Sensor<std::int64_t> SensorInt64 // Needs <cstdint>
typedef Sensor<std::uint64_t> SensorUInt64 // Needs <cstdint>
typedef Sensor<Eigen::Vector2f> SensorVec2f // Needs <Eigen/Core>
typedef Sensor<Eigen::Vector3f> SensorVec3f // Needs <Eigen/Core>
typedef Sensor<Eigen::Vector2d> SensorVec2d // Needs <Eigen/Core>
typedef Sensor<Eigen::Vector3d> SensorVec3d // Needs <Eigen/Core>
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typedef Sensor< bool > | SensorBool |
An sensor of data type bool | |
typedef Sensor< int > | SensorInt |
An sensor of data type int | |
typedef Sensor< unsigned int > | SensorUInt |
An sensor of data type unsigned int | |
typedef Sensor< long > | SensorLong |
An sensor of data type long | |
typedef Sensor< unsigned long > | SensorULong |
An sensor of data type unsigned long | |
typedef Sensor< long long > | SensorLLong |
An sensor of data type long long | |
typedef Sensor< unsigned long long > | SensorULLong |
An sensor of data type unsigned long long | |
typedef Sensor< float > | SensorFloat |
An sensor of data type float | |
typedef Sensor< double > | SensorDouble |
An sensor of data type double | |
typedef Sensor< long double > | SensorLDouble |
An sensor of data type long double | |
Actuator Typedefs | |
More synonyms have been included than you will normally ever need. Additional commonly-used typedefs (that have extra dependencies) can be added in the user's code. For example: typedef Actuator<std::int64_t> ActuatorInt64 // Needs <cstdint>
typedef Actuator<std::uint64_t> ActuatorUInt64 // Needs <cstdint>
typedef Actuator<Eigen::Vector2f> ActuatorVec2f // Needs <Eigen/Core>
typedef Actuator<Eigen::Vector3f> ActuatorVec3f // Needs <Eigen/Core>
typedef Actuator<Eigen::Vector2d> ActuatorVec2d // Needs <Eigen/Core>
typedef Actuator<Eigen::Vector3d> ActuatorVec3d // Needs <Eigen/Core>
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typedef Actuator< bool > | ActuatorBool |
An actuator of data type bool | |
typedef Actuator< int > | ActuatorInt |
An actuator of data type int | |
typedef Actuator< unsigned int > | ActuatorUInt |
An actuator of data type unsigned int | |
typedef Actuator< long > | ActuatorLong |
An actuator of data type long | |
typedef Actuator< unsigned long > | ActuatorULong |
An actuator of data type unsigned long | |
typedef Actuator< long long > | ActuatorLLong |
An actuator of data type long long | |
typedef Actuator< unsigned long long > | ActuatorULLong |
An actuator of data type unsigned long long | |
typedef Actuator< float > | ActuatorFloat |
An actuator of data type float | |
typedef Actuator< double > | ActuatorDouble |
An actuator of data type double | |
typedef Actuator< long double > | ActuatorLDouble |
An actuator of data type long double | |
Miscellaneous Typedefs | |
typedef std::size_t | index_t |
Used to represent an array or vector index (must be an unsigned type) | |
typedef float | level_t |
Used to represent an activation level (raw activation levels should always be in the range [0,1]) | |
typedef int | ret_t |
Used to represent an error code/function return value. | |
Enumerations | |
enum | FuncReturnID { RET_OK = 0, RET_MISC_FAILURE, RET_NULL_POINTER, RET_PREVIOUS_FATAL_ERROR, RET_ALREADY_INITIALISED, RET_BIND_FAILED_NS, RET_BIND_FAILED_ANF, RET_BIND_FAILED_ASI, RET_INHIBITION_CYCLE } |
Used to specify return values and error codes of certain behaviour control framework functions. More... | |
Functions | |
template<class T > | |
void | addIfUnique (std::vector< T > &V, T &value) |
Add an element to a std::vector if an equivalent element (A == B) is not already in there. More... | |
Variables | |
const std::string | nullString = "" |
Used to avoid the need for null string literals throughout the code. | |
const level_t | LVL_ACTIVE = 1.0 |
Used to signal that a behaviour wishes to be fully activated. | |
const level_t | LVL_INACTIVE = 0.0 |
Used to signal that a behaviour wishes to be fully deactivated. | |
const bool | AGGREGATABLE = true |
Used in the Actuator constructor to explicitly specify an aggregatable actuator. | |
const bool | NOT_AGGREGATABLE = false |
Used in the Actuator constructor to specify a non-aggregatable actuator. | |
This namespace defines everything that is required for the Behaviour Control Framework.
Used to specify return values and error codes of certain behaviour control framework functions.
void behaviourcontrol::addIfUnique | ( | std::vector< T > & | V, |
T & | value | ||
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Add an element to a std::vector
if an equivalent element (A == B) is not already in there.
This helper function is used internally by the BehaviourLayer class while resolving the inhibition structure.
V | The std::vector to append a value to. |
value | The value to append. |