5 #ifndef GAME_DEFAULT_GOALIE_H
6 #define GAME_DEFAULT_GOALIE_H
9 #include <walk_and_kick/wak_game_state.h>
10 #include <walk_and_kick/game_states/game_default_ball_handling.h>
13 namespace walk_and_kick
27 virtual void execute(
GameVars& GV,
const GameVars& lastGV,
bool justActivated);
31 virtual void handleActivation(
bool nowActive);
Configuration struct for the walk and kick node.
Definition: wak_config.h:20
Simple class that encapsulates the variables needed to easily dynamically calculate a target pose...
Definition: wak_game_shared.h:93
A walk and kick game state that implements default goalie behaviours for playing soccer.
Definition: game_default_goalie.h:20
An interface class for encapsulating all of the ROS input data to the walk and kick node...
Definition: wak_sensor_vars.h:29
A class that shares the required walk and kick variables amongst the game state classes.
Definition: wak_game_shared.h:31
A walk and kick game state that implements default ball handling for playing soccer.
Definition: game_default_ball_handling.h:19
An interface class for encapsulating all of the data that the walk and kick game states should comman...
Definition: wak_game_vars.h:21