activate() (defined in walk_and_kick::WAKBehState) | walk_and_kick::WAKBehState | inline |
BallHypType enum name (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | |
ballHypTypeName(BallHypType type) (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | inlinestatic |
ballHypTypeValid(int type) (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | inlinestatic |
ballHypTypeValid(BallHypType type) (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | inlinestatic |
BehSearchForBall(WAKConfig &config, const SensorVars &SV, const WAKBehShared &WBS, const WAKGameShared &WGS, int ID) (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | |
BHT_COUNT enum value (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | |
BHT_NONE enum value (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | |
BHT_TEAM_COMMS enum value (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | |
clearSfbStateRequest() (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | inline |
config (defined in walk_and_kick::WAKBehState) | walk_and_kick::WAKBehState | |
deactivate() (defined in walk_and_kick::WAKBehState) | walk_and_kick::WAKBehState | inline |
execute(ActuatorVars &AV, const ActuatorVars &lastAV, bool justActivated) (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | virtual |
field (defined in walk_and_kick::WAKBehState) | walk_and_kick::WAKBehState | |
GazeBehLookAround(WAKConfig &config, const SensorVars &SV, const WAKBehShared &WBS, const WAKGameShared &WGS, int ID) (defined in walk_and_kick::GazeBehLookAround) | walk_and_kick::GazeBehLookAround | |
GazeBehLookForBall(WAKConfig &config, const SensorVars &SV, const WAKBehShared &WBS, const WAKGameShared &WGS, int ID) (defined in walk_and_kick::GazeBehLookForBall) | walk_and_kick::GazeBehLookForBall | |
GV (defined in walk_and_kick::WAKBehState) | walk_and_kick::WAKBehState | |
handleActivation(bool nowActive) (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | protectedvirtual |
haveSfbStateRequest() const (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | inline |
id() const (defined in walk_and_kick::WAKBehState) | walk_and_kick::WAKBehState | inline |
isActive() const (defined in walk_and_kick::WAKBehState) | walk_and_kick::WAKBehState | inline |
MM (defined in walk_and_kick::WAKBehState) | walk_and_kick::WAKBehState | |
name() const (defined in walk_and_kick::WAKBehState) | walk_and_kick::WAKBehState | inline |
nameRef() const (defined in walk_and_kick::WAKBehState) | walk_and_kick::WAKBehState | inline |
PM (defined in walk_and_kick::WAKBehState) | walk_and_kick::WAKBehState | |
refreshSfbStateRequest() (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | inline |
requestSfbState(SFBWalkState state, int data=0) (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | inline |
reset() (defined in walk_and_kick::WAKBehState) | walk_and_kick::WAKBehState | inline |
resetGazeSpline() (defined in walk_and_kick::GazeBehLookAround) | walk_and_kick::GazeBehLookAround | protected |
resetSearch() (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | |
SFB_WS_BACKUP enum value (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | |
SFB_WS_COUNT enum value (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | |
SFB_WS_GOTOBALLHYP enum value (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | |
SFB_WS_GOTOCENTRE enum value (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | |
SFB_WS_SPIN enum value (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | |
SFB_WS_SPINHERE enum value (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | |
SFB_WS_STAYCOOL enum value (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | |
SFB_WS_UNKNOWN enum value (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | |
SFB_WS_WALKFWDS enum value (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | |
SFB_WS_WALKTOMARK enum value (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | |
SFBWalkState enum name (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | |
sfbWalkStateName(SFBWalkState state) (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | inlinestatic |
sfbWalkStateValid(int state) (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | inlinestatic |
sfbWalkStateValid(SFBWalkState state) (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | inlinestatic |
SV (defined in walk_and_kick::WAKBehState) | walk_and_kick::WAKBehState | |
timeSinceSfbStateRequest() const (defined in walk_and_kick::BehSearchForBall) | walk_and_kick::BehSearchForBall | inline |
WAKBehState(WAKConfig &config, const SensorVars &SV, const WAKBehShared &WBS, const WAKGameShared &WGS, int ID) (defined in walk_and_kick::WAKBehState) | walk_and_kick::WAKBehState | |
WBS (defined in walk_and_kick::WAKBehState) | walk_and_kick::WAKBehState | |
WGS (defined in walk_and_kick::WAKBehState) | walk_and_kick::WAKBehState | |
~GazeBehLookAround() (defined in walk_and_kick::GazeBehLookAround) | walk_and_kick::GazeBehLookAround | inlinevirtual |
~GazeBehLookForBall() (defined in walk_and_kick::GazeBehLookForBall) | walk_and_kick::GazeBehLookForBall | inlinevirtual |
~WAKBehState() (defined in walk_and_kick::WAKBehState) | walk_and_kick::WAKBehState | inlinevirtual |